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Session 6 In this session, you will learn that: NetBEUI is a legacy protocol commonly found in older Windows networks.IPX/SPX is a proprietary, routable network protocol developed by Novell for use in versions 3 and 4 of the Novell NetWare network operating system.AppleTalk is a routable protocol found in older Macintosh networks.IP version 6, or IPv6, is a proposed Internet standard that increases the available pool of IP addresses by implementing a 128-bit ...
Session 5 In this session you will learn that:- NetBIOS name resolution resolves the NetBIOS names to protocol address and are used on Microsoft networks.The TCP/IP utilities gather information about how the systems are using and communicating over TCP/IP and also provides information when communication is not working properly.The TCP/IP upper-layer services helps in executing tasks such as :Transferring and sharing filesReading and sending emailsReading ...
Session 4 In this session, you will learn that: The default IP address classes are Class A,B,C, D, and E.The IP addresses can be customized by either subnetworking an existing network or by combining a multiple small subnets into one highly subnetted network.The TCP/IP protocol suite defines how applications on separate nodes establish a connection and track communications.The IP addresses can be assigned manually by an administrator or can be assigned automatically ...
Session 3 In this session, you will learn that: The OSI model comprises of seven layers.The clients access resources on a live network by: Network browsingNetwork searchingEthernet network is used in both large and small-sized networks to provide both backbone and end-user services.Token Ring technology is widely used for contention-based networking.FDDI networks is used in situations that require redundant, high capacity networking ...
Session 2 In this session you will learn:- The various media types: Copper MediaCoaxial cableTwisted Pair CableFiber Optic CableIEEE 1394Plenum and PVC Cables The types of unbounded network media: Wireless CommunicationRadio NetworkingInfrared TransmissionMicrowave Transmission The various noise control techniques are: Electrical NoiseShieldingDifferential ...
Problem You need to determine how many hours, days, weeks, months, or years have elapsed between two dates. Solution Use the java.util.concurrent.TimeUnit enum to perform calculations between given dates. Using this enum, you can obtain the Integer values for days, hours, microseconds, milliseconds, minutes, nanoseconds, and seconds. Doing so will allow you to perform the necessary calculations. Code: // Obtain two instances of the Calendar class ...
// Obtain two instances of the Calendar class
Problem You would like to perform date calculations within your application. Solution Use the java.util.Calendar class to perform date calculations. This class allows you to obtain the Integer representation for a given month, day, or year of a specified date. These Integer values can be used to perform calculations to obtain the desired result. Code: public static void calculateDates() { Calendar cal = Calendar.getInstance(); String monthStr ...
public static void calculateDates() { Calendar cal = Calendar.getInstance(); String monthStr
Problem An application that you are developing requires the use of randomly generated numbers. Solution 1 Use the java.util.Random class to help generate the random numbers. The Random class was developed for the purpose of generating random numbers for a handful of the Java numeric data types. This code demonstrates the use of Random to generate such numbers: Code: // Create a new instance of the Random class Random random ...
// Create a new instance of the Random class Random random
Class Canvas → The Canvas class is a base class for writing applications that need to handle low-level events and to issue graphics calls for drawing to the display. → Game applications will likely make heavy use of the Canvas class. → From an application development perspective, the Canvas class is interchangeable with standard Screen classes, so an application may mix and match Canvas with high-level screens as needed. ...
Session 1 In this session 2 you will learn:- The primary transmission mechanisms that are implemented on the networks are: Unicast transmissionBroadcast transmissionMulticast transmission The common media access methods are: Media Access MethodsMultiplexed Media AccessPollingToken-Based Media AccessCarrier Sense Multiple Access/ Collision Detection (CSMA/CD)Carrier Sense Multiple Access/ Collision Avoidance ...